Cloud9 Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

27

6

5

+21

108

1:0

7

2

9.3

+48%

18

12

4

+6

91

6:2

4

0

7.6

+31%

20

10

3

+10

98

2:1

6

0

7.2

+24%

14

9

1

+5

73

3:1

4

0

6.5

+23%

11

6

6

+5

73

4:1

3

0

6.4

+8%

Total

90

43

19

+47

444

16:5

24

2

7.4

+27%

Evil Geniuses Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

12

18

3

-6

56

2:3

2

1

5.5

-15%

10

18

2

-8

68

2:4

4

1

5.1

-23%

8

18

4

-10

64

1:5

1

0

4.7

-25%

8

20

2

-12

49

0:2

0

0

4.2

-38%

3

19

2

-16

27

0:2

0

0

3.2

-63%

Total

41

93

13

-52

265

5:16

7

2

4.5

-33%

Teams advantage Inferno (M0)
Info
Map Analysis of Cloud9 vs Evil Geniuses by the Bo3.gg Team

Cloud9 on Inferno Analysis

Cloud9 demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Cloud9 on Inferno were sh1ro, who contributed 27 kills, and nafany, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9326 overall damage.


On the defensive side of Inferno, Cloud9 held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Inferno Analysis

Inferno proved to be a challenging battleground for Evil Geniuses, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Inferno included HexT, who contributed 12 kills, and autimatic, who added 10 kills. Despite their individual efforts, inflicting 5569 total damage, Evil Geniuses couldn't prevent Cloud9 from securing victory on Inferno


On the defensive side of Inferno, Evil Geniuses struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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