FURIA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

19

11

7

+8

120

4:1

5

0

8.1

+31%

20

12

6

+8

106

3:3

6

0

7.4

+22%

15

13

8

+2

96

2:3

4

0

6.7

+13%

14

11

8

+3

58

1:0

3

0

6.4

-6%

14

8

1

+6

63

1:2

2

1

6.4

+9%

Total

82

55

30

+27

443

11:9

20

1

7.0

+14%

100 Thieves Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

13

17

3

-4

71

5:2

3

0

6.0

-14%

11

15

3

-4

75

1:1

2

0

5.6

-8%

12

16

1

-4

53

0:1

2

0

4.9

-17%

10

17

2

-7

58

2:4

3

0

4.8

-26%

8

17

4

-9

59

1:3

0

0

4.4

-36%

Total

54

82

13

-28

316

9:11

10

0

5.1

-20%

Teams advantage Vertigo (M0)
Info
Map Analysis of FURIA vs 100 Thieves by the Bo3.gg Team

FURIA on Vertigo Analysis

FURIA demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FURIA on Vertigo were yuurih, who contributed 19 kills, and HEN1, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8867 overall damage.


On the defensive side of Vertigo, FURIA held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


100 Thieves on Vertigo Analysis

Vertigo proved to be a challenging battleground for 100 Thieves, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 100 Thieves on Vertigo included Gratisfaction, who contributed 13 kills, and AZR, who added 11 kills. Despite their individual efforts, inflicting 6319 total damage, 100 Thieves couldn't prevent FURIA from securing victory on Vertigo


On the defensive side of Vertigo, 100 Thieves struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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