Mad Kings Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

18

2

+6

77

3:1

6

0

6.6

+31%

20

22

4

-2

76

2:3

4

0

5.8

+20%

13

16

6

-3

56

4:2

0

0

5.5

-15%

17

21

4

-4

67

2:6

3

1

5.3

-2%

14

23

3

-9

66

1:4

4

0

5.0

-26%

Total

88

100

19

-12

342

12:16

17

1

5.6

+1%

Snakes Den Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

29

18

4

+11

109

3:0

7

1

7.9

+12%

22

15

3

+7

86

5:3

6

1

6.9

+24%

25

16

1

+9

72

3:2

6

2

6.8

+15%

15

19

3

-4

68

3:3

2

0

5.5

+1%

9

20

3

-11

59

2:4

1

0

4.5

-22%

Total

100

88

14

+12

393

16:12

22

4

6.3

+6%

Teams advantage Vertigo (M0)
Info
Map Analysis of Mad Kings vs Snakes Den by the Bo3.gg Team

Snakes Den on Vertigo Analysis

Snakes Den demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Snakes Den on Vertigo were lake, who contributed 29 kills, and DJF, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11015 overall damage.


On the defensive side of Vertigo, Snakes Den held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Mad Kings on Vertigo Analysis

Vertigo proved to be a challenging battleground for Mad Kings, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Mad Kings on Vertigo included Babyrage, who contributed 24 kills, and Knight, who added 20 kills. Despite their individual efforts, inflicting 9576 total damage, Mad Kings couldn't prevent Snakes Den from securing victory on Vertigo


On the defensive side of Vertigo, Mad Kings struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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