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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP kills on a map
296.5798
AWP damage (avg/round)
6621.6
Molotov damage (avg/round)
7.92
Flash blinded on a map (opp)
12430
Player score (round)
36641012
Damage (total/round)
39573
Player score (round)
34961012
Damage (total/round)
38873
Player score (round)
42261012
Damage (total/round)
39773
Historical Maps winrate Last 6 months
Mirage
50%
Ancient
50%
Overpass
18%
Vertigo
17%
Inferno
10%
Dust II
5%
Nuke
1%
Last 5 maps
Mirage
75%
8
7
Ancient
0%
0
15
Overpass
68%
19
0
Vertigo
33%
3
6
Inferno
67%
9
7
Dust II
55%
11
3
Nuke
57%
7
1
Last 5 maps
Mirage
25%
4
6
Ancient
50%
2
8
Overpass
50%
6
8
Vertigo
50%
2
14
Inferno
57%
14
1
Dust II
50%
18
1
Nuke
56%
16
2
Last results
Info
Match analysis of NKT vs Checkmate by the Bo3.gg Team
In the CS2 match between NKT and Checkmate, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Dust II, and victory was secured by NKT. The MVP of this match was xccurate.
NKT analytics
The team NKT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Dust II. They also successfully set 0 bombs during the match.
The standout players for NKT were xccurate contributed 57 kills and erkaSt contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23771 overall damage.
On the defensive side, NKT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Checkmate analytics
The team Checkmate managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Checkmate were bLitz contributed 33 kills and Techno contributed 39 kills. 20894 of total damage by Checkmate could not prevent NKT from securing the victory
On the defensive side, Checkmate struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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