Vendetta Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

25

12

2

+13

119

4:0

7

0

8.4

+42%

21

10

3

+11

97

4:1

5

2

8.1

+33%

19

8

2

+11

79

4:0

5

0

7.3

+27%

17

10

6

+7

90

3:2

5

1

7.3

+16%

15

15

4

0

91

2:2

2

0

6.1

+5%

Total

97

55

17

+42

476

17:5

24

3

7.4

+25%

Disconnected Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

13

19

2

-6

71

1:5

5

1

5.1

-18%

14

19

3

-5

63

1:3

5

0

5.0

-16%

10

21

2

-11

68

1:0

3

0

4.8

-30%

10

19

2

-9

58

0:5

2

0

4.4

-24%

8

19

2

-11

47

2:4

2

0

4.3

-37%

Total

55

97

11

-42

307

5:17

17

1

4.7

-25%

Teams advantage Dust II (M0)
Info
Map Analysis of Vendetta vs Disconnected by the Bo3.gg Team

Vendetta on Dust II Analysis

Vendetta demonstrated their prowers on Dust II, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Vendetta on Dust II were Pluto, who contributed 25 kills, and Tender, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9989 overall damage.


On the defensive side of Dust II, Vendetta held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Disconnected on Dust II Analysis

Dust II proved to be a challenging battleground for Disconnected, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Disconnected on Dust II included silas, who contributed 13 kills, and aris, who added 14 kills. Despite their individual efforts, inflicting 6449 total damage, Disconnected couldn't prevent Vendetta from securing victory on Dust II


On the defensive side of Dust II, Disconnected struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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