Evil Geniuses Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

MVP

26

20

5

+6

86

4:1

6

1

7.4

+14%

17

17

4

0

64

4:2

4

1

6.3

-16%

15

20

5

-5

70

4:3

3

0

5.6

-13%

13

22

9

-9

60

2:2

2

0

5.3

-21%

15

25

6

-10

64

4:2

4

0

5.3

-17%

Gesamt

86

104

29

-18

345

18:10

19

2

6.0

-11%

MOUZ Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

24

16

5

+8

88

2:3

8

0

6.9

+10%

21

19

9

+2

90

0:2

6

0

6.4

-5%

22

18

4

+4

68

2:2

4

0

6.2

0%

22

20

7

+2

79

2:5

6

0

6.2

+8%

14

17

5

-3

54

4:6

3

1

5.2

-15%

Gesamt

103

90

30

+13

379

10:18

27

1

6.2

0%

Teamvorteil Inferno (M0)
Info
Map Analysis of Evil Geniuses vs MOUZ by the Bo3.gg Team

MOUZ on Inferno Analysis

MOUZ demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MOUZ on Inferno were Jimpphat, who contributed 24 kills, and frozen, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10987 overall damage.


On the defensive side of Inferno, MOUZ held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Inferno Analysis

Inferno proved to be a challenging battleground for Evil Geniuses, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Inferno included HexT, who contributed 26 kills, and Junior, who added 17 kills. Despite their individual efforts, inflicting 9995 total damage, Evil Geniuses couldn't prevent MOUZ from securing victory on Inferno


On the defensive side of Inferno, Evil Geniuses struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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