HEET Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

24

22

7

+2

97

2:5

6

1

6.6

+14%

23

20

4

+3

78

2:2

6

1

6.5

+6%

21

19

6

+2

71

3:2

4

0

6.1

-3%

19

20

5

-1

85

4:4

3

0

6.1

+3%

15

23

1

-8

50

2:4

4

0

4.7

-24%

Gesamt

102

104

23

-2

380

13:17

23

2

6.0

-1%

Into the Breach Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

26

21

6

+5

93

6:0

6

1

7.4

+13%

25

19

8

+6

93

3:4

8

1

6.8

+11%

23

20

3

+3

74

2:3

6

1

6.2

+2%

18

17

4

+1

58

4:4

4

2

6.0

-7%

12

25

7

-13

59

2:2

1

0

4.6

-27%

Gesamt

104

102

28

+2

377

17:13

25

5

6.2

-2%

Teamvorteil Vertigo (M0)
Info
Map Analysis of HEET vs Into the Breach by the Bo3.gg Team

HEET on Vertigo Analysis

HEET demonstrated their prowers on Vertigo, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HEET on Vertigo were Djoko, who contributed 24 kills, and Lucky, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11405 overall damage.


On the defensive side of Vertigo, HEET held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included Thomas, who contributed 26 kills, and rallen, who added 25 kills. Despite their individual efforts, inflicting 11315 total damage, Into the Breach couldn't prevent HEET from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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