Illuminar Anzeigetafel Nuke (M1)

+/-

RUNDEN PUNKTZAHL

24

15

6

+9

104

2:1

5

3

8.0

+34%

26

15

5

+11

101

4:2

6

0

7.7

+26%

19

17

11

+2

94

3:2

4

0

6.8

+19%

15

22

5

-7

74

3:3

4

0

5.7

-8%

17

16

4

+1

61

1:4

5

1

5.6

-3%

Gesamt

101

85

31

+16

434

13:12

24

4

6.8

+14%

ThunderFlash Anzeigetafel Nuke (M1)

+/-

RUNDEN PUNKTZAHL

26

22

7

+4

106

4:1

7

0

7.8

+18%

23

20

3

+3

100

3:1

7

0

7.3

+8%

14

19

5

-5

65

3:5

4

2

5.5

-6%

13

20

3

-7

62

0:2

3

0

4.9

-14%

9

21

0

-12

38

2:4

1

0

4.2

-38%

Gesamt

85

102

18

-17

372

12:13

22

2

5.9

-6%

Teamvorteil Nuke (M1)
Info
Map Analysis of Illuminar vs ThunderFlash by the Bo3.gg Team

Illuminar on Nuke Analysis

Illuminar demonstrated their prowers on Nuke, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Nuke were Reatz, who contributed 24 kills, and morelz, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 10846 overall damage.


On the defensive side of Nuke, Illuminar held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Nuke Analysis

Nuke proved to be a challenging battleground for ThunderFlash, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Nuke included sh3nanigan, who contributed 26 kills, and asran, who added 23 kills. Despite their individual efforts, inflicting 9309 total damage, ThunderFlash couldn't prevent Illuminar from securing victory on Nuke


On the defensive side of Nuke, ThunderFlash struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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