Into the Breach Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

15

15

4

0

77

5:2

5

0

6.5

0%

10

12

5

-2

66

1:3

2

0

5.3

-10%

10

15

7

-5

62

1:0

2

0

5.2

-11%

8

13

5

-5

54

1:3

2

0

4.6

-20%

6

13

2

-7

33

2:2

0

0

4.3

-38%

Gesamt

49

68

23

-19

291

10:10

11

0

5.2

-16%

BLEED Anzeigetafel Vertigo (M0)

+/-

RUNDEN PUNKTZAHL

16

13

6

+3

105

2:2

3

0

6.9

+22%

16

7

7

+9

68

1:0

5

0

6.8

+20%

15

15

6

0

100

5:5

4

0

6.7

+17%

14

10

2

+4

63

1:3

4

0

5.8

+1%

7

6

2

+1

43

1:0

1

0

5.2

-15%

Gesamt

68

51

23

+17

379

10:10

17

0

6.3

+9%

Teamvorteil Vertigo (M0)
Info
Map Analysis of Into the Breach vs BLEED by the Bo3.gg Team

BLEED on Vertigo Analysis

BLEED demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BLEED on Vertigo were CYPHER, who contributed 16 kills, and lauNX, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7586 overall damage.


On the defensive side of Vertigo, BLEED held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included misutaaa, who contributed 15 kills, and Bymas, who added 10 kills. Despite their individual efforts, inflicting 5820 total damage, Into the Breach couldn't prevent BLEED from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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