Liquid Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

MVP

20

14

7

+6

96

1:2

4

1

7.1

+14%

19

16

3

+3

71

1:2

3

0

6.0

+6%

18

17

1

+1

58

0:1

3

0

5.8

-6%

14

18

6

-4

65

3:5

1

0

5.5

-17%

13

19

3

-6

54

4:7

2

1

5.3

-14%

Gesamt

84

84

20

0

345

9:17

13

2

5.9

-4%

Evil Geniuses Anzeigetafel Inferno (M0)

+/-

RUNDEN PUNKTZAHL

23

18

3

+5

89

2:0

5

0

6.9

+16%

18

16

4

+2

77

6:2

3

0

6.7

0%

18

18

5

0

70

5:2

4

0

6.3

-12%

15

15

5

0

65

4:1

4

0

6.1

-6%

10

17

7

-7

54

0:4

1

0

4.7

-19%

Gesamt

84

84

24

0

356

17:9

17

0

6.2

-4%

Teamvorteil Inferno (M0)
Info
Map Analysis of Liquid vs Evil Geniuses by the Bo3.gg Team

Liquid on Inferno Analysis

Liquid demonstrated their prowers on Inferno, securing 15 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Liquid on Inferno were NAF, who contributed 20 kills, and FalleN, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9313 overall damage.


On the defensive side of Inferno, Liquid held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Inferno Analysis

Inferno proved to be a challenging battleground for Evil Geniuses, as they managed to secure 12 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Inferno included tarik, who contributed 23 kills, and Ethan, who added 18 kills. Despite their individual efforts, inflicting 9607 total damage, Evil Geniuses couldn't prevent Liquid from securing victory on Inferno


On the defensive side of Inferno, Evil Geniuses struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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