Take Charge Anzeigetafel

+/-

KARTEN PUNKTZAHL

56

23

7

+33

97

10:5

19

5

Ancient8.5

8.6

+28%

46

26

9

+20

104

7:0

11

3

Ancient7.6

7.9

+12%

37

35

10

+2

84

7:7

7

0

Ancient6.6

6.5

+19%

28

32

12

-4

63

1:1

5

2

Ancient5.8

5.9

-8%

24

37

13

-13

68

4:7

4

0

Ancient4.7

5.3

-6%

Gesamt

191

153

51

+38

416

29:20

46

10

Ancient6.6

6.8

+9%

Take Flyte Anzeigetafel

+/-

KARTEN PUNKTZAHL

44

36

3

+8

90

5:2

12

1

Ancient8.6

7.0

+13%

32

36

6

-4

69

4:6

7

0

Ancient5.5

5.5

-11%

32

40

5

-8

64

5:13

8

0

Ancient5.1

5.2

-9%

23

39

12

-16

58

4:3

4

0

Ancient5.5

5.0

-14%

21

41

10

-20

64

2:5

4

0

Ancient4.8

4.8

-10%

Gesamt

152

192

36

-40

345

20:29

35

1

Ancient5.9

5.5

-6%

CLASH.gg
Teams Vorteil

Karten

Punktzahl

6.8

5.5

Ancient0.7

Gewinn Runden

31

18

Ancient3

Tötungen

197

158

Ancient10

Schaden

21.07K

17.83K

Ancient1027

Ökonomie

1.06M

942.15K

Ancient24500

Aufstellungen
Aufstellung
Aufstellung
Picks & Bans
Dust II
Dust II
Verbot
Mirage
Mirage
Verbot
Ancient
Ancient
Pick
Overpass
Overpass
Pick
Inferno
Inferno
Verbot
Vertigo
Vertigo
Verbot
Nuke
Nuke
Entscheiden
Historisch Karten Gewinnrate Letzte 6 Monate

Overpass

100%

Vertigo

75%

Inferno

67%

Mirage

67%

Ancient

67%

Nuke

17%

Letzte 5 Karten

Overpass

100%

1

0

Vertigo

0%

1

1

l

Inferno

100%

1

1

w

Mirage

0%

0

3

fb
fb

Ancient

100%

1

0

Nuke

50%

2

0

l
w

Letzte 5 Karten

Overpass

0%

1

5

fb
fb

Vertigo

75%

4

0

w
w
l
w

Inferno

33%

3

3

w
fb
l
fb

Mirage

67%

3

0

w
l
w

Ancient

33%

3

4

w
fb
fb
fb
l

Nuke

67%

3

0

w
l
w
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Match analysis of Take Charge vs Take Flyte by the Bo3.gg Team

In the CS2 match between Take Charge and Take Flyte, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Ancient, and victory was secured by Take Charge. The MVP of this match was Hunter.


Take Charge analytics

The team Take Charge secured 31 out of 49 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Ancient. They also successfully set 3 bombs during the match.


The standout players for Take Charge were Hunter contributed 56 kills and Sandman contributed 46 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20377 overall damage.


On the defensive side, Take Charge held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.


Take Flyte analytics

The team Take Flyte managed to secure 18 out of 49 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.


The standout players for Take Flyte were Wolffe contributed 44 kills and zander contributed 32 kills. 17064 of total damage by Take Flyte could not prevent Take Charge from securing the victory


On the defensive side, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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