Villainous Anzeigetafel Ancient (M0)

+/-

RUNDEN PUNKTZAHL

27

14

6

+13

95

1:0

8

2

7.7

+19%

25

20

6

+5

89

5:0

6

0

7.2

+21%

22

19

5

+3

91

5:4

6

0

6.9

+13%

21

18

8

+3

93

5:5

5

0

6.7

+20%

17

16

4

+1

77

2:2

3

1

6.2

-2%

Gesamt

112

87

29

+25

444

18:11

28

3

6.9

+14%

Post Mortem Anzeigetafel Ancient (M0)

+/-

RUNDEN PUNKTZAHL

22

22

4

0

100

5:1

6

1

6.9

+13%

22

23

0

-1

77

2:4

7

1

6.1

-1%

16

20

3

-4

66

1:1

6

0

5.5

-12%

15

22

4

-7

67

3:6

2

0

5.2

-6%

10

26

4

-16

61

-1:5

0

0

4.0

-28%

Gesamt

85

113

15

-28

371

10:17

21

2

5.5

-7%

Teamvorteil Ancient (M0)
Info
Map Analysis of Villainous vs Post Mortem by the Bo3.gg Team

Villainous on Ancient Analysis

Villainous demonstrated their prowers on Ancient, securing 15 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Villainous on Ancient were Alvin, who contributed 27 kills, and shutout, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 11984 overall damage.


On the defensive side of Ancient, Villainous held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Post Mortem on Ancient Analysis

Ancient proved to be a challenging battleground for Post Mortem, as they managed to secure 12 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Post Mortem on Ancient included N4hSi, who contributed 22 kills, and VulcaN, who added 22 kills. Despite their individual efforts, inflicting 10023 total damage, Post Mortem couldn't prevent Villainous from securing victory on Ancient


On the defensive side of Ancient, Post Mortem struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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