Good Game Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

17

18

4

-1

79

6:3

6

0

6.8

-7%

12

16

6

-4

67

2:2

3

0

5.6

-7%

15

19

1

-4

65

1:2

5

0

5.6

-1%

12

17

0

-5

40

0:0

1

0

4.7

-28%

5

19

7

-14

46

1:6

0

0

3.7

-36%

Total

61

89

18

-28

298

10:13

15

0

5.3

-16%

PACT Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

32

12

4

+20

145

7:1

8

0

9.9

+75%

18

8

2

+10

76

1:0

5

1

6.6

+23%

14

12

6

+2

74

2:1

4

1

6.3

+14%

13

12

2

+1

58

1:3

3

0

5.1

-3%

12

17

4

-5

66

2:5

3

0

5.0

-20%

Total

89

61

18

+28

418

13:10

23

2

6.6

+18%

avantage aux équipes Dust II (M1)
Informations
Map Analysis of Good Game vs PACT by the Bo3.gg Team

PACT on Dust II Analysis

PACT demonstrated their prowers on Dust II, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PACT on Dust II were MINISE, who contributed 32 kills, and darko, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9617 overall damage.


On the defensive side of Dust II, PACT held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Good Game on Dust II Analysis

Dust II proved to be a challenging battleground for Good Game, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Good Game on Dust II included kyxsan, who contributed 17 kills, and powerdy, who added 12 kills. Despite their individual efforts, inflicting 6859 total damage, Good Game couldn't prevent PACT from securing victory on Dust II


On the defensive side of Dust II, Good Game struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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