MASONIC Tableau des résultats Ancient (M0)

+/-

SCORES DES RONDS

25

13

4

+12

103

2:1

6

1

7.9

+37%

23

13

5

+10

81

3:3

6

0

7.0

+31%

20

18

9

+2

91

3:4

6

0

6.7

+12%

15

12

5

+3

64

0:1

4

0

6.0

0%

12

18

5

-6

64

2:6

3

0

5.1

-15%

Total

95

74

28

+21

403

10:15

25

1

6.5

+13%

undefined Tableau des résultats Ancient (M0)

+/-

SCORES DES RONDS

19

17

1

+2

70

4:1

4

0

6.4

+4%

16

20

5

-4

75

6:1

3

0

6.0

-1%

15

17

5

-2

89

1:3

3

0

6.0

-4%

13

20

3

-7

61

4:3

4

0

5.2

-27%

10

21

3

-11

56

0:2

3

0

4.4

-34%

Total

73

95

17

-22

351

15:10

17

0

5.6

-12%

avantage aux équipes Ancient (M0)
Informations
Map Analysis of MASONIC vs undefined by the Bo3.gg Team

MASONIC on Ancient Analysis

MASONIC demonstrated their prowers on Ancient, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MASONIC on Ancient were Anlelele, who contributed 25 kills, and JarKo, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10072 overall damage.


On the defensive side of Ancient, MASONIC held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


undefined on Ancient Analysis

Ancient proved to be a challenging battleground for undefined, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for undefined on Ancient included Bibu, who contributed 19 kills, and AcilioN, who added 16 kills. Despite their individual efforts, inflicting 8770 total damage, undefined couldn't prevent MASONIC from securing victory on Ancient


On the defensive side of Ancient, undefined struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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