Terminé
Basique

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MOUZ NXT Tableau des résultats

+/-

SCORES DES CARTES

43

25

5

+18

86

8:3

11

1

Vertigo7

7.3

+24%

34

33

10

+1

85

6:5

6

0

Vertigo6.6

6.3

0%

33

32

7

+1

78

1:2

7

2

Vertigo7.3

6.2

-1%

29

32

11

-3

72

6:7

8

1

Vertigo5.1

5.8

-3%

25

28

12

-3

60

4:5

5

0

Vertigo5.1

5.6

-11%

Total

164

150

45

+14

381

25:22

37

4

Vertigo6.2

6.2

+2%

Space Tableau des résultats

+/-

SCORES DES CARTES

MVP

42

32

10

+10

100

6:4

10

4

Vertigo8

7.5

+34%

38

33

5

+5

78

7:7

10

2

Vertigo6.4

6.6

+12%

32

30

5

+2

67

5:3

7

2

Vertigo6.1

5.9

-3%

24

34

12

-10

72

3:7

5

0

Vertigo5.3

5.3

+3%

14

35

11

-21

48

1:4

2

0

Vertigo4.5

4.3

-32%

Total

150

164

43

-14

365

22:25

34

8

Vertigo6.1

5.9

+3%

CLASH.gg
Avantages des équipes

Cartes

Score

6.2

5.9

Vertigo0.1

Manches gagnées

13

11

Vertigo0

Éliminations

83

71

Vertigo0

Dégâts

9.05K

8.32K

Vertigo0

Économie

998.95K

998.25K

Vertigo1050

Enregistrements Match

Record/Temps/Carte

Val/M

Établi par

Adversaire

Éliminations avec USP en moyenne par carte

  •  Dust II

51.6074

Éliminations avec USP en moyenne par carte

  •  Dust II

41.6074

Éliminations avec M4A1 en moyenne par carte

  •  Dust II

114.491

Éliminations avec AWP en moyenne par carte

  •  Dust II

166.4849

Round rapide (sec)

  •  Dust II

00:32s01:55s

Round rapide (sec)

  •  Dust II

00:18s01:55s

Dégâts (total/round)

  •  Dust II

47273

Score du joueur (round)

  •  Dust II

45131011

Dégâts (total/round)

  •  Dust II

38873

As du joueur

  •  Dust II

1

Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Choix & interdictions
Mirage
Mirage
Interdiction
Inferno
Inferno
Interdiction
Vertigo
Vertigo
Choix
Dust II
Dust II
Choix
Anubis
Anubis
Interdiction
Ancient
Ancient
Interdiction
Nuke
Nuke
Décideur
Historique Taux de victoire par carte 6 derniers mois

Vertigo

56%

Inferno

53%

Mirage

47%

Nuke

33%

Anubis

18%

Overpass

3%

Ancient

1%

Dernières 5 cartes

Vertigo

76%

49

7

g
p
g
g
g

Inferno

53%

30

7

g
p
g
g
p

Mirage

0%

0

68

fb
fb
fb
fb
fb

Nuke

53%

34

6

g
g
p
p
g

Anubis

47%

38

30

p
g
p
g

Overpass

47%

17

18

g
p
p
p
p

Ancient

62%

60

2

g
p
g
p
p

Dernières 5 cartes

Vertigo

20%

5

10

fb
fb
fb
fb
p

Inferno

0%

0

22

fb
fb
fb
fb
fb

Mirage

47%

17

0

g
p
p
g
g

Nuke

20%

10

3

p
p
p
g
g

Anubis

29%

14

8

p
p
p
p
g

Overpass

50%

4

2

p
p
g

Ancient

63%

8

6

p
p
p
g
g
Derniers résultats
Face à face
Les équipes ne se sont pas rencontrées au cours des 6 derniers mois
Matchs précédents
Informations
Match analysis of MOUZ NXT vs Space by the Bo3.gg Team

In the CS2 match between MOUZ NXT and Space, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Vertigo, and victory was secured by MOUZ NXT. The MVP of this match was Vert.


MOUZ NXT analytics

The team MOUZ NXT secured 26 out of 48 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Vertigo. They also successfully set 4 bombs during the match.


The standout players for MOUZ NXT were Burmylov contributed 43 kills and PR contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17885 overall damage.


On the defensive side, MOUZ NXT held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.


Space analytics

The team Space managed to secure 22 out of 48 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.


The standout players for Space were Vert contributed 42 kills and Danistzz contributed 38 kills. 17127 of total damage by Space could not prevent MOUZ NXT from securing the victory


On the defensive side, Space struggled to hold their ground, successfully defending 16 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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