OneTap Tableau des résultats Dust II (M0)

+/-

SCORES DES RONDS

22

13

6

+9

87

6:3

5

0

7.1

+15%

26

16

5

+10

99

1:5

9

1

7.0

+24%

18

21

8

-3

94

4:0

5

0

6.5

+11%

18

14

5

+4

79

2:4

5

0

6.1

+7%

18

13

0

+5

58

1:1

5

1

6.1

+9%

Total

102

77

24

+25

417

14:13

29

2

6.6

+13%

allStars Tableau des résultats Dust II (M0)

+/-

SCORES DES RONDS

25

22

7

+3

106

5:1

7

0

7.5

+20%

14

19

3

-5

53

3:4

4

1

5.4

-11%

13

22

7

-9

61

1:0

3

0

5.3

-14%

14

22

3

-8

58

3:6

4

0

5.1

-27%

11

17

4

-6

44

1:3

0

0

4.6

-25%

Total

77

102

24

-25

323

13:14

18

1

5.6

-12%

avantage aux équipes Dust II (M0)
Informations
Map Analysis of OneTap vs allStars by the Bo3.gg Team

OneTap on Dust II Analysis

OneTap demonstrated their prowers on Dust II, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for OneTap on Dust II were MoDo, who contributed 22 kills, and smekk, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11255 overall damage.


On the defensive side of Dust II, OneTap held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


allStars on Dust II Analysis

Dust II proved to be a challenging battleground for allStars, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for allStars on Dust II included hugilago, who contributed 25 kills, and aNdu, who added 14 kills. Despite their individual efforts, inflicting 8715 total damage, allStars couldn't prevent OneTap from securing victory on Dust II


On the defensive side of Dust II, allStars struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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