SINNERS Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

16

18

6

-2

86

4:0

4

0

6.6

-6%

15

20

3

-5

71

2:4

5

1

5.8

-3%

15

17

1

-2

58

2:2

3

1

5.6

-18%

13

18

0

-5

55

2:2

2

0

5.0

-21%

4

20

2

-16

34

1:6

0

0

3.1

-49%

Total

63

93

12

-30

304

11:14

14

2

5.2

-19%

Sangal Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

22

13

8

+9

105

2:1

7

0

7.4

+31%

21

13

4

+8

88

7:2

5

0

7.2

+29%

18

11

2

+7

76

0:2

5

0

6.2

+10%

18

16

5

+2

84

4:6

4

0

6.0

+3%

14

10

6

+4

59

1:0

3

1

5.9

+5%

Total

93

63

25

+30

412

14:11

24

1

6.5

+15%

avantage aux équipes Vertigo (M0)
Informations
Map Analysis of SINNERS vs Sangal by the Bo3.gg Team

Sangal on Vertigo Analysis

Sangal demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sangal on Vertigo were MAJ3R, who contributed 22 kills, and ngiN, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10312 overall damage.


On the defensive side of Vertigo, Sangal held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for SINNERS, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Vertigo included NEOFRAG, who contributed 16 kills, and beastik, who added 15 kills. Despite their individual efforts, inflicting 7592 total damage, SINNERS couldn't prevent Sangal from securing victory on Vertigo


On the defensive side of Vertigo, SINNERS struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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