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54
89
11
-35
285
8:14
9
1
-20%
avantage aux équipes Inferno (M0)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec USP en moyenne (par tour)
13.24.6
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
13.23.8
Éliminations avec M4A4 en moyenne par carte
103.6448
Dégâts avec M4A4 en moyenne (par tour)
45.912.7
Dégâts avec USP en moyenne (par tour)
13.34.6
Éliminations avec Galil en moyenne par carte
61.8064
Dégâts avec Galil en moyenne (par tour)
23.55.6
Dégâts (total/round)
40073
Score du joueur (round)
39801012
Informations
Map Analysis of Spirit vs Bad News Bears by the Bo3.gg Team
Spirit on Inferno Analysis
Spirit demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Spirit on Inferno were sdy, who contributed 22 kills, and magixx, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9263 overall damage.
On the defensive side of Inferno, Spirit held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Bears on Inferno Analysis
Inferno proved to be a challenging battleground for Bad News Bears, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Bears on Inferno included Swisher, who contributed 16 kills, and Spongey, who added 11 kills. Despite their individual efforts, inflicting 6278 total damage, Bad News Bears couldn't prevent Spirit from securing victory on Inferno
On the defensive side of Inferno, Bad News Bears struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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