4glory Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

17

19

5

-2

90

0:2

5

1

6.5

+4%

14

16

1

-2

73

0:2

4

1

6.1

+1%

13

17

2

-4

75

0:4

3

1

5.8

-10%

7

19

2

-12

39

3:4

0

0

4.2

-37%

6

21

3

-15

39

2:4

1

0

3.9

-46%

Total

57

92

13

-35

316

5:16

13

3

5.3

-18%

ONYX Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

MVP

21

10

6

+11

107

8:1

6

1

8.8

+29%

17

10

7

+7

90

4:0

4

0

7.3

+14%

19

12

7

+7

96

2:1

6

0

7.1

+21%

18

13

5

+5

83

2:2

3

0

6.8

+14%

17

12

5

+5

75

0:1

5

0

6.3

+3%

Total

92

57

30

+35

451

16:5

24

1

7.2

+16%

Teams advantage Inferno (M0)
Info
Map Analysis of 4glory vs ONYX by the Bo3.gg Team

ONYX on Inferno Analysis

ONYX demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ONYX on Inferno were jR, who contributed 21 kills, and Impulse, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9481 overall damage.


On the defensive side of Inferno, ONYX held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


4glory on Inferno Analysis

Inferno proved to be a challenging battleground for 4glory, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 4glory on Inferno included dEE, who contributed 17 kills, and aVN, who added 14 kills. Despite their individual efforts, inflicting 6642 total damage, 4glory couldn't prevent ONYX from securing victory on Inferno


On the defensive side of Inferno, 4glory struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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