Project Eversio Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

19

17

3

+2

94

3:3

5

0

6.7

+35%

13

18

2

-5

53

4:2

3

0

5.6

-20%

12

19

5

-7

73

2:2

2

0

5.4

0%

12

17

3

-5

52

2:1

1

0

5.1

-25%

9

17

3

-8

60

2:2

1

0

4.9

-10%

Total

65

88

16

-23

332

13:10

12

0

5.5

-4%

AURA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

13

4

+11

100

3:2

8

0

7.6

+36%

20

12

5

+8

75

1:0

6

0

6.9

+7%

18

14

6

+4

94

5:3

5

0

6.7

+8%

16

14

6

+2

73

0:4

6

1

6.0

+5%

10

12

8

-2

58

1:4

2

0

4.9

-11%

Total

88

65

29

+23

400

10:13

27

1

6.4

+9%

Teams advantage Vertigo (M0)
Info
Map Analysis of Project Eversio vs AURA by the Bo3.gg Team

AURA on Vertigo Analysis

AURA demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for AURA on Vertigo were bobeksde, who contributed 24 kills, and hype, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9211 overall damage.


On the defensive side of Vertigo, AURA held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Project Eversio on Vertigo Analysis

Vertigo proved to be a challenging battleground for Project Eversio, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Project Eversio on Vertigo included Swes, who contributed 19 kills, and ReFuZR, who added 13 kills. Despite their individual efforts, inflicting 7639 total damage, Project Eversio couldn't prevent AURA from securing victory on Vertigo


On the defensive side of Vertigo, Project Eversio struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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