AGO Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

23

17

7

+6

84

1:0

6

1

6.5

+7%

20

18

7

+2

84

1:1

5

0

6.2

+12%

16

16

6

0

86

1:1

4

0

6.1

+9%

21

18

1

+3

70

5:5

4

0

5.9

-1%

15

17

5

-2

67

2:3

4

0

5.5

-3%

Total

95

86

26

+9

391

10:10

23

1

6.1

+5%

fnatic Rising Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

23

24

5

-1

96

7:6

5

0

6.7

+4%

21

17

3

+4

72

0:1

6

1

6.2

+1%

14

23

7

-9

75

3:1

3

1

5.7

-16%

12

16

3

-4

52

1:4

4

0

4.7

-18%

10

21

5

-11

51

1:0

2

0

4.7

-31%

Total

80

101

23

-21

346

12:12

20

2

5.6

-12%

Teams advantage Vertigo (M0)
Info
Map Analysis of AGO vs fnatic Rising by the Bo3.gg Team

AGO on Vertigo Analysis

AGO demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for AGO on Vertigo were jedqr, who contributed 23 kills, and Furlan, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10939 overall damage.


On the defensive side of Vertigo, AGO held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


fnatic Rising on Vertigo Analysis

Vertigo proved to be a challenging battleground for fnatic Rising, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for fnatic Rising on Vertigo included volt, who contributed 23 kills, and WolfY, who added 21 kills. Despite their individual efforts, inflicting 9686 total damage, fnatic Rising couldn't prevent AGO from securing victory on Vertigo


On the defensive side of Vertigo, fnatic Rising struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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