Angels Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

13

16

3

-3

80

4:1

3

0

6.2

-7%

11

18

1

-7

80

1:0

2

0

5.7

+5%

10

18

1

-8

59

4:0

1

0

5.5

-21%

12

16

1

-4

67

0:2

4

0

5.3

-13%

6

16

4

-10

47

2:2

1

0

4.5

-20%

Total

52

84

10

-32

333

11:5

11

0

5.4

-11%

GUILD fe Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

14

9

+8

145

3:3

6

0

8.2

+24%

20

9

7

+11

116

1:1

6

1

7.9

+18%

19

7

3

+12

82

1:1

7

1

7.6

+20%

13

11

4

+2

74

1:3

3

1

5.9

+18%

8

13

5

-5

47

0:4

2

0

4.3

-19%

Total

82

54

28

+28

464

6:12

24

3

6.8

+12%

Teams advantage Vertigo (M0)
Info
Map Analysis of Angels vs GUILD fe by the Bo3.gg Team

GUILD fe on Vertigo Analysis

GUILD fe demonstrated their prowers on Vertigo, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GUILD fe on Vertigo were Minnie, who contributed 22 kills, and Ann4, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8819 overall damage.


On the defensive side of Vertigo, GUILD fe held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Angels on Vertigo Analysis

Vertigo proved to be a challenging battleground for Angels, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Angels on Vertigo included ayakka, who contributed 13 kills, and meo, who added 11 kills. Despite their individual efforts, inflicting 6330 total damage, Angels couldn't prevent GUILD fe from securing victory on Vertigo


On the defensive side of Vertigo, Angels struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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