Apeks Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

20

6

6

+14

112

3:0

6

0

8.4

+57%

16

5

5

+11

104

2:0

3

0

7.9

+49%

13

9

7

+4

89

2:1

3

0

7.0

+14%

11

7

5

+4

69

5:1

3

0

6.6

+19%

11

7

4

+4

61

2:1

3

0

5.9

+2%

Total

71

34

27

+37

434

14:3

18

0

7.2

+28%

3DMAX Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

12

12

3

0

74

0:2

3

0

5.9

+2%

8

14

2

-6

44

1:2

2

0

4.6

-38%

5

15

6

-10

56

1:2

1

0

4.4

-40%

5

15

3

-10

41

0:3

1

0

3.7

-43%

4

15

1

-11

38

1:5

0

0

3.6

-45%

Total

34

71

15

-37

253

3:14

7

0

4.4

-33%

Teams advantage Inferno (M0)
Info
Map Analysis of Apeks vs 3DMAX by the Bo3.gg Team

Apeks on Inferno Analysis

Apeks demonstrated their prowers on Inferno, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Apeks on Inferno were CacaNito, who contributed 20 kills, and STYKO, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7380 overall damage.


On the defensive side of Inferno, Apeks held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Inferno Analysis

Inferno proved to be a challenging battleground for 3DMAX, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Inferno included Ex3rcice, who contributed 12 kills, and Maka, who added 8 kills. Despite their individual efforts, inflicting 4308 total damage, 3DMAX couldn't prevent Apeks from securing victory on Inferno


On the defensive side of Inferno, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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