Astralis Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

17

4

+4

82

3:1

5

0

6.4

-2%

20

21

5

-1

74

5:7

6

0

5.8

+1%

17

20

6

-3

67

4:2

2

1

5.7

-4%

18

22

5

-4

74

2:2

4

0

5.6

-18%

15

22

4

-7

65

1:3

5

0

5.0

-16%

Total

91

102

24

-11

362

15:15

22

1

5.7

-8%

Eternal Fire Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

15

6

+6

83

2:0

4

0

6.6

+1%

22

18

5

+4

80

5:3

3

0

6.6

+18%

22

23

8

-1

94

5:3

5

0

6.5

+6%

24

19

4

+5

70

3:8

5

1

5.9

+6%

13

16

5

-3

49

0:1

3

0

4.9

-21%

Total

102

91

28

+11

376

15:15

20

1

6.1

+2%

Teams advantage Vertigo (M0)
Info
Map Analysis of Astralis vs Eternal Fire by the Bo3.gg Team

Eternal Fire on Vertigo Analysis

Eternal Fire demonstrated their prowers on Vertigo, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Eternal Fire on Vertigo were XANTARES, who contributed 21 kills, and MAJ3R, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11274 overall damage.


On the defensive side of Vertigo, Eternal Fire held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Astralis on Vertigo Analysis

Vertigo proved to be a challenging battleground for Astralis, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Astralis on Vertigo included blameF, who contributed 21 kills, and Buzz, who added 20 kills. Despite their individual efforts, inflicting 10859 total damage, Astralis couldn't prevent Eternal Fire from securing victory on Vertigo


On the defensive side of Vertigo, Astralis struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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