Bad News Bears Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

33

23

7

+10

78

5:3

8

1

6.8

+12%

30

31

11

-1

88

5:1

7

0

6.7

-1%

34

29

7

+5

73

5:1

9

0

6.6

+6%

29

20

9

+9

78

3:5

9

1

6.3

+17%

26

26

7

0

78

6:7

5

0

6.0

+2%

Total

152

129

41

+23

395

24:17

38

2

6.5

+7%

Prison Break Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

30

32

3

-2

76

4:4

7

0

6.2

+7%

27

29

5

-2

79

2:3

3

0

5.9

+4%

28

34

4

-6

78

6:8

9

0

5.9

+9%

23

26

4

-3

65

3:4

4

3

5.7

-11%

21

32

5

-11

55

2:6

3

0

5.0

-20%

Total

129

153

21

-24

353

17:25

26

3

5.7

-2%

Teams advantage Nuke (M0)
Info
Map Analysis of Bad News Bears vs Prison Break by the Bo3.gg Team

Bad News Bears on Nuke Analysis

Bad News Bears demonstrated their prowers on Nuke, securing 22 out of 41 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Bad News Bears on Nuke were Swahn, who contributed 33 kills, and Pluto, who added 30 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 16185 overall damage.


On the defensive side of Nuke, Bad News Bears held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Prison Break on Nuke Analysis

Nuke proved to be a challenging battleground for Prison Break, as they managed to secure 19 out of 41 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Prison Break on Nuke included Elk, who contributed 30 kills, and LEARSI, who added 27 kills. Despite their individual efforts, inflicting 14488 total damage, Prison Break couldn't prevent Bad News Bears from securing victory on Nuke


On the defensive side of Nuke, Prison Break struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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