Bad News Kangaroos Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

16

6

5

+10

114

2:0

4

0

8.2

+39%

15

7

5

+8

103

3:1

4

0

7.9

+50%

13

5

4

+8

69

3:0

2

1

7.5

+14%

12

8

6

+4

90

3:0

2

0

7.1

+27%

14

6

2

+8

74

2:2

3

1

6.7

+30%

Total

70

32

22

+38

450

13:3

15

2

7.5

+32%

GRDX Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

11

12

2

-1

83

0:1

3

0

5.8

+3%

8

14

1

-6

58

2:2

2

0

4.7

+6%

4

16

5

-12

58

1:3

0

0

3.8

-18%

6

15

3

-9

32

0:3

1

0

3.7

-8%

3

14

3

-11

25

0:4

1

0

2.8

-20%

Total

32

71

14

-39

257

3:13

7

0

4.2

-8%

Teams advantage Vertigo (M0)
Info
Map Analysis of Bad News Kangaroos vs GRDX by the Bo3.gg Team

Bad News Kangaroos on Vertigo Analysis

Bad News Kangaroos demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Bad News Kangaroos on Vertigo were HaZR, who contributed 16 kills, and BRACE, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7198 overall damage.


On the defensive side of Vertigo, Bad News Kangaroos held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GRDX on Vertigo Analysis

Vertigo proved to be a challenging battleground for GRDX, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GRDX on Vertigo included Kobalts, who contributed 11 kills, and Shika, who added 8 kills. Despite their individual efforts, inflicting 4104 total damage, GRDX couldn't prevent Bad News Kangaroos from securing victory on Vertigo


On the defensive side of Vertigo, GRDX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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