Badass Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

11

11

1

0

69

1:1

3

0

6.2

-6%

10

13

5

-3

75

1:3

2

0

6.1

-11%

7

12

4

-5

68

1:1

1

0

5.4

-25%

5

13

5

-8

66

0:3

0

0

4.6

-31%

1

14

3

-13

37

0:0

0

0

3.8

-70%

Total

34

63

18

-29

316

3:8

6

0

5.2

-29%

Evil Geniuses Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

MVP

18

8

4

+10

138

2:0

5

0

8.8

+64%

13

8

2

+5

104

4:2

5

0

7.3

+20%

13

7

3

+6

93

1:0

5

0

7.0

+28%

13

8

5

+5

96

2:2

2

0

7.0

+36%

5

5

1

0

53

0:0

0

0

4.8

-9%

Total

62

36

15

+26

485

9:4

17

0

7.0

+28%

Teams advantage Ancient (M0)
Info
Map Analysis of Badass vs Evil Geniuses by the Bo3.gg Team

Evil Geniuses on Ancient Analysis

Evil Geniuses demonstrated their prowers on Ancient, securing 12 out of 13 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Ancient were HexT, who contributed 18 kills, and Junior, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6305 overall damage.


On the defensive side of Ancient, Evil Geniuses held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Badass on Ancient Analysis

Ancient proved to be a challenging battleground for Badass, as they managed to secure 1 out of 13 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Badass on Ancient included dare, who contributed 11 kills, and snav, who added 10 kills. Despite their individual efforts, inflicting 4104 total damage, Badass couldn't prevent Evil Geniuses from securing victory on Ancient


On the defensive side of Ancient, Badass struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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