BetBoom Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

17

8

2

+9

92

2:0

4

2

8.2

+33%

16

11

1

+5

93

2:3

3

1

7.1

+25%

15

13

6

+2

97

2:1

5

0

6.8

+14%

14

11

2

+3

89

1:2

4

0

6.6

+8%

8

10

2

-2

53

2:2

1

0

5.2

-13%

Total

70

53

13

+17

424

9:8

17

3

6.8

+14%

Into the Breach Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

17

15

2

+2

99

5:2

3

0

7.4

+17%

10

11

3

-1

69

0:1

2

0

5.9

-4%

8

14

5

-6

70

1:1

2

1

5.3

-22%

9

16

3

-7

68

1:2

1

0

5.1

-27%

9

14

4

-5

56

1:3

3

0

4.9

-25%

Total

53

70

17

-17

363

8:9

11

1

5.7

-12%

Teams advantage Vertigo (M0)
Info
Map Analysis of BetBoom vs Into the Breach by the Bo3.gg Team

BetBoom on Vertigo Analysis

BetBoom demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BetBoom on Vertigo were s1ren, who contributed 17 kills, and nafany, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7205 overall damage.


On the defensive side of Vertigo, BetBoom held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included misutaaa, who contributed 17 kills, and CRUC1AL, who added 10 kills. Despite their individual efforts, inflicting 6166 total damage, Into the Breach couldn't prevent BetBoom from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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