BIG Academy Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

15

7

8

+8

103

3:2

4

0

7.7

+28%

15

7

1

+8

88

2:1

4

1

7.5

+25%

15

8

5

+7

88

0:1

5

0

7.2

+30%

13

9

5

+4

77

3:2

4

0

6.6

+5%

11

9

5

+2

77

1:2

3

0

5.8

+10%

Total

69

40

24

+29

432

9:8

20

1

6.9

+20%

RUSH B Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

10

14

1

-4

73

7:0

1

0

6.4

-21%

12

14

2

-2

76

0:1

3

0

5.7

-6%

8

14

2

-6

55

1:4

2

0

4.4

-23%

5

11

2

-6

37

0:1

1

0

4.0

-36%

5

16

2

-11

56

0:3

1

0

3.8

-34%

Total

40

69

9

-29

296

8:9

8

0

4.9

-24%

Teams advantage Vertigo (M0)
Info
Map Analysis of BIG Academy vs RUSH B by the Bo3.gg Team

BIG Academy on Vertigo Analysis

BIG Academy demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for BIG Academy on Vertigo were hyped, who contributed 15 kills, and pr1metapz, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7349 overall damage.


On the defensive side of Vertigo, BIG Academy held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RUSH B on Vertigo Analysis

Vertigo proved to be a challenging battleground for RUSH B, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RUSH B on Vertigo included nota, who contributed 10 kills, and executor, who added 12 kills. Despite their individual efforts, inflicting 5026 total damage, RUSH B couldn't prevent BIG Academy from securing victory on Vertigo


On the defensive side of Vertigo, RUSH B struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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