Big Chillin Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

MVP

26

3

2

+23

143

5:0

7

0

10.0

+85%

20

6

5

+14

148

3:0

8

0

9.0

+80%

17

4

2

+13

110

3:0

6

0

8.0

+50%

14

7

2

+7

95

1:2

4

0

6.8

+24%

13

4

0

+9

67

3:1

5

0

6.8

+37%

Total

90

24

11

+66

563

15:3

30

0

8.1

+55%

X13 Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

9

18

1

-9

66

1:2

3

0

4.9

-27%

7

18

1

-11

56

1:1

1

0

4.4

-22%

5

18

2

-13

52

1:2

1

0

4.1

-44%

2

18

1

-16

35

0:5

0

0

2.6

-57%

1

18

2

-17

31

0:5

0

0

2.5

-62%

Total

24

90

7

-66

239

3:15

5

0

3.7

-42%

Teams advantage Ancient (M0)
Info
Map Analysis of Big Chillin vs X13 by the Bo3.gg Team

Big Chillin on Ancient Analysis

Big Chillin demonstrated their prowers on Ancient, securing 16 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Big Chillin on Ancient were Elk, who contributed 26 kills, and dvl, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9008 overall damage.


On the defensive side of Ancient, Big Chillin held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


X13 on Ancient Analysis

Ancient proved to be a challenging battleground for X13, as they managed to secure 0 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for X13 on Ancient included d4rty, who contributed 9 kills, and feral, who added 7 kills. Despite their individual efforts, inflicting 3821 total damage, X13 couldn't prevent Big Chillin from securing victory on Ancient


On the defensive side of Ancient, X13 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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