Case Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

25

14

12

+11

124

3:3

7

1

8.1

+42%

11

15

7

-4

60

4:1

3

0

5.5

-22%

13

16

3

-3

59

4:3

2

0

5.4

-10%

11

19

9

-8

55

3:-1

1

0

5.2

-21%

10

13

5

-3

42

0:1

2

1

4.9

-18%

Total

70

77

36

-7

340

14:7

15

2

5.8

-6%

ODDIK Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

22

12

6

+10

100

2:0

6

0

7.5

+32%

17

11

5

+6

84

2:1

5

0

6.8

+21%

16

15

4

+1

55

0:3

3

0

5.4

-8%

8

16

2

-8

55

2:2

1

1

4.8

-26%

12

18

6

-6

62

2:9

3

0

4.6

-15%

Total

75

72

23

+3

356

8:15

18

1

5.8

+1%

Teams advantage Ancient (M0)
Info
Map Analysis of Case vs ODDIK by the Bo3.gg Team

ODDIK on Ancient Analysis

ODDIK demonstrated their prowers on Ancient, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ODDIK on Ancient were Tuurtle, who contributed 22 kills, and matios, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8546 overall damage.


On the defensive side of Ancient, ODDIK held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Case on Ancient Analysis

Ancient proved to be a challenging battleground for Case, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Case on Ancient included Snowzin, who contributed 25 kills, and RCF, who added 11 kills. Despite their individual efforts, inflicting 8165 total damage, Case couldn't prevent ODDIK from securing victory on Ancient


On the defensive side of Ancient, Case struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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