Caught off Guard Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

21

18

4

+3

84

3:2

5

3

6.7

+9%

23

22

5

+1

90

1:2

7

0

6.3

-3%

20

22

4

-2

70

4:2

5

0

5.8

-4%

16

21

3

-5

72

4:5

3

1

5.7

-26%

15

22

4

-7

57

3:3

2

0

5.2

-10%

Total

95

105

20

-10

373

15:14

22

4

5.9

-7%

Hazard Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

30

16

6

+14

116

8:0

8

0

8.6

+30%

25

18

3

+7

75

1:3

6

0

6.3

+26%

21

18

8

+3

69

2:2

5

2

6.2

+2%

16

21

2

-5

73

3:6

4

1

5.6

0%

13

22

5

-9

72

0:4

1

0

5.1

-16%

Total

105

95

24

+10

405

14:15

24

3

6.4

+8%

Teams advantage Dust II (M0)
Info
Map Analysis of Caught off Guard vs Hazard by the Bo3.gg Team

Hazard on Dust II Analysis

Hazard demonstrated their prowers on Dust II, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Hazard on Dust II were N1ghtraid, who contributed 30 kills, and nub, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11743 overall damage.


On the defensive side of Dust II, Hazard held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Caught off Guard on Dust II Analysis

Dust II proved to be a challenging battleground for Caught off Guard, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Caught off Guard on Dust II included viridian, who contributed 21 kills, and Terryyy, who added 23 kills. Despite their individual efforts, inflicting 10828 total damage, Caught off Guard couldn't prevent Hazard from securing victory on Dust II


On the defensive side of Dust II, Caught off Guard struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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