1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
0
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
0
15
d0gs Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

30

15

12

+15

108

4:2

8

1

8.1

+39%

23

22

3

+1

82

6:3

5

0

6.7

0%

20

19

9

+1

63

1:1

4

0

6.1

0%

17

20

5

-3

68

0:6

3

0

5.2

+1%

16

20

5

-4

56

2:5

3

0

5.2

+14%

Total

106

96

34

+10

377

13:17

23

1

6.3

+13%

Genk Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

27

22

3

+5

95

5:1

4

1

7.6

0%

25

21

3

+4

85

0:3

7

3

6.9

+10%

16

24

6

-8

67

7:6

2

0

5.6

-19%

15

17

4

-2

52

4:2

4

1

5.5

-15%

13

22

4

-9

55

1:1

1

1

5.4

-18%

Total

96

106

20

-10

354

17:13

18

6

6.2

-10%

Teams advantage Inferno (M0)
Info
Map Analysis of d0gs vs Genk by the Bo3.gg Team

Genk on Inferno Analysis

Genk demonstrated their prowers on Inferno, securing 30 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Genk on Inferno were ryu, who contributed 27 kills, and Rezst, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10620 overall damage.


On the defensive side of Inferno, Genk held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


d0gs on Inferno Analysis

Inferno proved to be a challenging battleground for d0gs, as they managed to secure 0 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for d0gs on Inferno included rilax, who contributed 30 kills, and G1DO, who added 23 kills. Despite their individual efforts, inflicting 11306 total damage, d0gs couldn't prevent Genk from securing victory on Inferno


On the defensive side of Inferno, d0gs struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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