Dire Wolves Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

21

8

5

+13

134

5:1

6

1

10.0

+27%

13

6

2

+7

84

3:1

4

1

7.7

+13%

12

5

4

+7

82

0:1

3

2

7.5

+4%

12

7

1

+5

77

0:1

3

0

6.5

+11%

11

7

3

+4

74

2:2

3

0

6.4

-2%

Total

69

33

15

+36

451

10:6

19

4

7.6

+11%

Overperformers Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

8

14

2

-6

68

1:1

2

0

5.1

-8%

8

16

0

-8

64

0:1

2

0

4.5

-28%

7

15

2

-8

58

2:5

2

0

4.3

-30%

5

12

1

-7

40

3:2

0

0

4.3

-37%

5

13

1

-8

48

0:1

1

0

4.3

-29%

Total

33

70

6

-37

278

6:10

7

0

4.5

-26%

Teams advantage Dust II (M1)
Info
Map Analysis of Dire Wolves vs Overperformers by the Bo3.gg Team

Dire Wolves on Dust II Analysis

Dire Wolves demonstrated their prowers on Dust II, securing 16 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Dire Wolves on Dust II were sterling, who contributed 21 kills, and Liki, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7223 overall damage.


On the defensive side of Dust II, Dire Wolves held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Overperformers on Dust II Analysis

Dust II proved to be a challenging battleground for Overperformers, as they managed to secure 0 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Overperformers on Dust II included bandit, who contributed 8 kills, and Gregas, who added 8 kills. Despite their individual efforts, inflicting 4454 total damage, Overperformers couldn't prevent Dire Wolves from securing victory on Dust II


On the defensive side of Dust II, Overperformers struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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