ECLOT Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

26

9

4

+17

121

4:1

7

1

8.9

+54%

20

8

6

+12

95

2:1

6

0

7.3

+53%

17

11

7

+6

110

1:0

4

0

7.2

+38%

18

10

4

+8

78

3:1

4

2

7.1

+22%

8

12

6

-4

55

2:4

0

0

4.7

-23%

Total

89

50

27

+39

460

12:7

21

3

7.0

+29%

NAVI Junior Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

16

17

2

-1

76

0:3

4

1

6.0

+3%

8

19

5

-11

67

2:3

1

0

4.7

-22%

9

17

1

-8

52

3:3

1

0

4.7

-20%

9

19

1

-10

46

1:1

0

0

4.4

-32%

8

18

1

-10

52

1:3

1

0

4.3

-30%

Total

50

90

10

-40

292

7:13

7

1

4.8

-20%

Teams advantage Vertigo (M2)
Info
Map Analysis of ECLOT vs NAVI Junior by the Bo3.gg Team

ECLOT on Vertigo Analysis

ECLOT demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ECLOT on Vertigo were Dytor, who contributed 26 kills, and K1-FiDa, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9196 overall damage.


On the defensive side of Vertigo, ECLOT held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


NAVI Junior on Vertigo Analysis

Vertigo proved to be a challenging battleground for NAVI Junior, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for NAVI Junior on Vertigo included Dem0N, who contributed 16 kills, and UNBR0KEN, who added 8 kills. Despite their individual efforts, inflicting 5845 total damage, NAVI Junior couldn't prevent ECLOT from securing victory on Vertigo


On the defensive side of Vertigo, NAVI Junior struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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