ENCE Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

7

1

+11

90

1:1

6

3

8.4

+33%

19

8

5

+11

125

1:1

7

0

8.3

+61%

16

9

5

+7

108

4:3

4

0

7.6

+32%

15

7

2

+8

89

1:2

5

0

6.8

+32%

12

6

3

+6

61

1:2

4

0

5.8

+3%

Total

80

37

16

+43

472

8:9

26

3

7.4

+32%

Endpoint Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

13

16

4

-3

94

0:0

4

0

6.2

+12%

8

15

4

-7

80

5:1

1

0

5.9

-24%

4

15

3

-11

52

1:3

0

0

4.0

-41%

5

17

1

-12

46

3:2

0

0

4.0

-44%

7

17

0

-10

40

0:2

2

0

3.8

-47%

Total

37

80

12

-43

313

9:8

7

0

4.8

-29%

Teams advantage Vertigo (M0)
Info
Map Analysis of ENCE vs Endpoint by the Bo3.gg Team

ENCE on Vertigo Analysis

ENCE demonstrated their prowers on Vertigo, securing 16 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ENCE on Vertigo were Spinx, who contributed 18 kills, and Snappi, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8022 overall damage.


On the defensive side of Vertigo, ENCE held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Vertigo Analysis

Vertigo proved to be a challenging battleground for Endpoint, as they managed to secure 1 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Vertigo included MiGHTYMAX, who contributed 13 kills, and mezii, who added 8 kills. Despite their individual efforts, inflicting 5324 total damage, Endpoint couldn't prevent ENCE from securing victory on Vertigo


On the defensive side of Vertigo, Endpoint struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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