ENCE Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

14

2

+10

90

5:1

9

0

7.6

+32%

20

12

4

+8

86

3:0

5

0

7.1

+9%

20

15

5

+5

89

4:3

5

0

6.9

+30%

19

12

4

+7

81

2:1

6

2

6.9

+28%

16

14

6

+2

80

1:4

4

0

6.1

+7%

Total

99

67

21

+32

426

15:9

29

2

6.9

+21%

Fiend Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

20

21

4

-1

97

3:0

4

0

6.8

-8%

17

19

0

-2

55

2:3

3

1

5.6

-16%

13

20

1

-7

61

2:5

4

0

4.9

-33%

10

19

4

-9

61

1:5

1

0

4.7

-40%

7

20

6

-13

46

1:2

2

0

4.1

-42%

Total

67

99

15

-32

320

9:15

14

1

5.2

-28%

Teams advantage Vertigo (M0)
Info
Map Analysis of ENCE vs Fiend by the Bo3.gg Team

ENCE on Vertigo Analysis

ENCE demonstrated their prowers on Vertigo, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ENCE on Vertigo were dycha, who contributed 24 kills, and hades, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10224 overall damage.


On the defensive side of Vertigo, ENCE held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Fiend on Vertigo Analysis

Vertigo proved to be a challenging battleground for Fiend, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Fiend on Vertigo included REDSTAR, who contributed 20 kills, and v1c7oR, who added 17 kills. Despite their individual efforts, inflicting 7669 total damage, Fiend couldn't prevent ENCE from securing victory on Vertigo


On the defensive side of Vertigo, Fiend struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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