Endpoint Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

22

12

4

+10

92

6:0

6

0

7.9

+34%

23

12

5

+11

112

4:0

4

0

7.7

+33%

20

11

2

+9

89

7:2

3

0

7.5

+21%

19

13

4

+6

80

1:0

5

0

6.6

+5%

12

12

13

0

66

2:1

2

1

6.1

+10%

Total

96

60

28

+36

440

20:3

20

1

7.2

+21%

BLINK Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

14

16

6

-2

75

0:2

3

1

6.0

+4%

13

20

3

-7

69

0:4

2

0

5.4

-19%

11

21

1

-10

67

2:4

1

1

5.1

-21%

12

19

1

-7

57

0:4

3

0

4.8

-17%

7

22

3

-15

49

1:6

1

0

3.7

-42%

Total

57

98

14

-41

318

3:20

10

2

5.0

-19%

Teams advantage Inferno (M0)
Info
Map Analysis of Endpoint vs BLINK by the Bo3.gg Team

Endpoint on Inferno Analysis

Endpoint demonstrated their prowers on Inferno, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Inferno were Surreal, who contributed 22 kills, and Fessor, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10120 overall damage.


On the defensive side of Inferno, Endpoint held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


BLINK on Inferno Analysis

Inferno proved to be a challenging battleground for BLINK, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for BLINK on Inferno included gulito, who contributed 14 kills, and deb0, who added 13 kills. Despite their individual efforts, inflicting 7307 total damage, BLINK couldn't prevent Endpoint from securing victory on Inferno


On the defensive side of Inferno, BLINK struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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