Endpoint Scoreboard

+/-

MAPS SCORE

There are currently no data
Overpowered Scoreboard

+/-

MAPS SCORE

There are currently no data
CLASH.gg
Teams advantage

Maps

Score

0

0

Inferno0

Win Rounds

16

0

Inferno16

Kills

80

22

Inferno58

Damage

8K

3.14K

Inferno4864

Economy

421.6K

253.05K

Inferno168550

Lineups
Lineup
Picks & bans
Overpass
Overpass
ban
Nuke
Nuke
ban
Inferno
Inferno
pick
Vertigo
Vertigo
pick
Ancient
Ancient
ban
Anubis
Anubis
ban
Mirage
Mirage
decider
Historical Maps winrate Last 6 months

Inferno

63%

Vertigo

63%

Overpass

60%

Mirage

59%

Anubis

59%

Ancient

50%

Nuke

0%

Last 5 maps

Inferno

63%

27

13

w
w
l
l
w

Vertigo

63%

24

10

w
w
w
w
w

Overpass

60%

20

16

fb
w
l
w
w

Mirage

59%

41

3

w
l
w
l
l

Anubis

59%

17

24

w
w
l
w
l

Ancient

50%

30

14

l
w
w
l
w

Nuke

0%

1

51

fb
fb
fb
fb
fb

Last 5 maps

Inferno

0%

1

0

Vertigo

0%

1

0

Overpass

0%

0

1

Mirage

0%

0

0

Anubis

0%

0

0

Ancient

0%

0

1

Nuke

0%

0

0

Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Match analysis of Endpoint vs Overpowered by the Bo3.gg Team

In the CS2 match between Endpoint and Overpowered, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Inferno, and victory was secured by Endpoint. The MVP of this match was .


Endpoint analytics

The team Endpoint secured 16 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Inferno. They also successfully set 0 bombs during the match.


The standout players for Endpoint were contributed 0 kills and contributed 0 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 0 overall damage.


On the defensive side, Endpoint held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control proved to be crucial.


Overpowered analytics

The team Overpowered managed to secure 0 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.


The standout players for Overpowered were contributed 0 kills and contributed 0 kills. 0 of total damage by Overpowered could not prevent Endpoint from securing the victory


On the defensive side, Overpowered struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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