Enterprise Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

20

17

4

+3

93

1:5

5

0

6.1

+3%

16

22

3

-6

73

4:2

3

0

5.6

-12%

11

19

1

-8

49

1:2

0

0

4.6

-30%

9

21

3

-12

52

1:4

3

0

4.1

-32%

7

21

4

-14

50

1:4

1

0

3.9

-39%

Total

63

100

15

-37

317

8:17

12

0

4.9

-22%

Akuma Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

12

5

+10

95

3:0

7

0

7.7

+40%

20

11

9

+9

94

1:1

4

0

7.0

+30%

19

15

5

+4

92

6:3

4

0

6.9

+20%

19

10

6

+9

93

2:2

5

0

6.8

+11%

20

15

2

+5

67

5:2

4

1

6.6

+6%

Total

100

63

27

+37

440

17:8

24

1

7.0

+21%

Teams advantage Vertigo (M0)
Info
Map Analysis of Enterprise vs Akuma by the Bo3.gg Team

Akuma on Vertigo Analysis

Akuma demonstrated their prowers on Vertigo, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Akuma on Vertigo were Psycho, who contributed 22 kills, and Sergiz, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10569 overall damage.


On the defensive side of Vertigo, Akuma held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Enterprise on Vertigo Analysis

Vertigo proved to be a challenging battleground for Enterprise, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Enterprise on Vertigo included The eLiVe, who contributed 20 kills, and LucasP, who added 16 kills. Despite their individual efforts, inflicting 7610 total damage, Enterprise couldn't prevent Akuma from securing victory on Vertigo


On the defensive side of Vertigo, Enterprise struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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