Entropiq Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

14

17

2

-3

85

3:3

4

0

6.1

-3%

11

17

3

-6

70

1:4

4

0

5.1

-21%

10

13

1

-3

55

1:2

2

0

5.0

-25%

9

18

2

-9

58

1:3

1

0

4.7

-30%

5

19

3

-14

36

1:1

1

0

3.9

-51%

Total

49

84

11

-35

303

7:13

12

0

5.0

-26%

Gambit Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

5

1

+13

87

3:0

5

3

8.2

+30%

18

13

5

+5

107

2:1

6

0

7.1

+25%

18

12

4

+6

98

5:4

5

0

6.9

+15%

15

10

4

+5

87

2:0

6

0

6.9

+32%

15

9

0

+6

65

1:2

2

1

6.1

+3%

Total

84

49

14

+35

444

13:7

24

4

7.1

+21%

Teams advantage Vertigo (M0)
Info
Map Analysis of Entropiq vs Gambit by the Bo3.gg Team

Gambit on Vertigo Analysis

Gambit demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Gambit on Vertigo were sh1ro, who contributed 18 kills, and nafany, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8876 overall damage.


On the defensive side of Vertigo, Gambit held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Entropiq on Vertigo Analysis

Vertigo proved to be a challenging battleground for Entropiq, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Entropiq on Vertigo included Krad, who contributed 14 kills, and Forester, who added 11 kills. Despite their individual efforts, inflicting 6060 total damage, Entropiq couldn't prevent Gambit from securing victory on Vertigo


On the defensive side of Vertigo, Entropiq struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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