Eros Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

14

18

4

-4

75

1:1

3

1

6.0

-3%

13

19

2

-6

92

2:4

4

0

5.8

-3%

14

19

6

-5

75

3:6

3

0

5.4

-2%

10

19

2

-9

52

1:1

2

0

4.7

-23%

9

17

5

-8

33

0:3

2

1

4.4

-33%

Total

60

92

19

-32

326

7:15

14

2

5.3

-13%

Gaimin Gladiators Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

13

8

+8

115

3:0

4

0

7.6

+35%

18

12

7

+6

90

6:2

5

0

7.1

+21%

18

13

2

+5

73

3:2

4

2

6.9

-6%

20

12

2

+8

78

1:1

5

0

6.7

+12%

15

10

5

+5

74

2:2

5

0

6.2

+12%

Total

92

60

24

+32

430

15:7

23

2

6.9

+15%

Teams advantage Vertigo (M0)
Info
Map Analysis of Eros vs Gaimin Gladiators by the Bo3.gg Team

Gaimin Gladiators on Vertigo Analysis

Gaimin Gladiators demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Gaimin Gladiators on Vertigo were Jeorge, who contributed 21 kills, and nosraC, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9458 overall damage.


On the defensive side of Vertigo, Gaimin Gladiators held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Eros on Vertigo Analysis

Vertigo proved to be a challenging battleground for Eros, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Eros on Vertigo included freshie, who contributed 14 kills, and omniscient, who added 13 kills. Despite their individual efforts, inflicting 7182 total damage, Eros couldn't prevent Gaimin Gladiators from securing victory on Vertigo


On the defensive side of Vertigo, Eros struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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