Evil Geniuses Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

13

1

+9

78

1:1

6

3

7.2

+13%

20

19

4

+1

79

2:1

7

0

6.3

+4%

17

14

2

+3

57

3:3

5

1

6.0

-6%

14

17

8

-3

69

2:6

3

1

5.6

-6%

13

20

6

-7

75

2:5

2

0

5.3

-18%

Total

86

83

21

+3

357

10:16

23

5

6.1

-3%

FURIA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

20

3

+1

90

2:0

5

0

6.7

+1%

18

17

2

+1

78

7:4

4

0

6.6

+2%

16

15

7

+1

75

4:2

5

0

6.1

-4%

13

14

3

-1

71

1:1

3

0

5.7

-7%

15

20

2

-5

52

2:3

4

1

5.3

-23%

Total

83

86

17

-3

366

16:10

21

1

6.1

-6%

Teams advantage Vertigo (M0)
Info
Map Analysis of Evil Geniuses vs FURIA by the Bo3.gg Team

Evil Geniuses on Vertigo Analysis

Evil Geniuses demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Vertigo were Brehze, who contributed 22 kills, and tarik, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9284 overall damage.


On the defensive side of Vertigo, Evil Geniuses held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


FURIA on Vertigo Analysis

Vertigo proved to be a challenging battleground for FURIA, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for FURIA on Vertigo included HEN1, who contributed 21 kills, and arT, who added 18 kills. Despite their individual efforts, inflicting 9519 total damage, FURIA couldn't prevent Evil Geniuses from securing victory on Vertigo


On the defensive side of Vertigo, FURIA struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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