Evil Geniuses Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

25

15

4

+10

105

8:3

7

1

8.3

+27%

19

12

7

+7

81

3:0

4

0

7.1

+16%

16

14

7

+2

65

1:3

5

1

5.8

0%

14

16

1

-2

55

4:2

2

0

5.5

-20%

7

18

7

-11

45

0:2

1

0

4.4

-31%

Total

81

75

26

+6

351

16:10

19

2

6.2

-2%

Gambit Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

17

19

6

-2

98

5:4

4

1

6.7

-7%

17

13

4

+4

83

4:1

4

0

6.6

-1%

16

15

6

+1

69

0:1

6

0

5.9

+8%

16

15

1

+1

53

1:3

3

1

5.8

-15%

8

19

3

-11

42

0:7

2

0

3.8

-34%

Total

74

81

20

-7

344

10:16

19

2

5.8

-10%

Teams advantage Inferno (M0)
Info
Map Analysis of Evil Geniuses vs Gambit by the Bo3.gg Team

Evil Geniuses on Inferno Analysis

Evil Geniuses demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Inferno were Ethan, who contributed 25 kills, and CeRq, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9133 overall damage.


On the defensive side of Inferno, Evil Geniuses held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Gambit on Inferno Analysis

Inferno proved to be a challenging battleground for Gambit, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Gambit on Inferno included Ax1Le, who contributed 17 kills, and sh1ro, who added 17 kills. Despite their individual efforts, inflicting 8951 total damage, Gambit couldn't prevent Evil Geniuses from securing victory on Inferno


On the defensive side of Inferno, Gambit struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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