Evil Geniuses Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

14

19

5

-5

81

4:0

3

0

6.3

-9%

12

15

2

-3

64

2:0

2

0

5.7

-25%

11

15

1

-4

50

1:3

3

1

5.0

-20%

10

18

2

-8

43

0:4

2

0

4.5

-30%

7

20

4

-13

46

3:6

0

0

3.9

-40%

Total

54

87

14

-33

283

10:13

10

1

5.1

-25%

G2 Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

MVP

26

9

5

+17

121

3:0

6

0

8.3

+42%

17

12

1

+5

80

2:0

4

0

6.4

+10%

16

11

4

+5

71

2:2

2

0

6.1

+7%

16

12

3

+4

61

5:3

5

0

6.0

-4%

12

11

12

+1

69

1:5

2

0

5.5

+16%

Total

87

55

25

+32

402

13:10

19

0

6.5

+14%

Teams advantage Inferno (M1)
Info
Map Analysis of Evil Geniuses vs G2 by the Bo3.gg Team

G2 on Inferno Analysis

G2 demonstrated their prowers on Inferno, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for G2 on Inferno were NiKo, who contributed 26 kills, and jks, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9247 overall damage.


On the defensive side of Inferno, G2 held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Inferno Analysis

Inferno proved to be a challenging battleground for Evil Geniuses, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Inferno included autimatic, who contributed 14 kills, and Junior, who added 12 kills. Despite their individual efforts, inflicting 6508 total damage, Evil Geniuses couldn't prevent G2 from securing victory on Inferno


On the defensive side of Inferno, Evil Geniuses struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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