Evil Geniuses Scoreboard Mirage (M1)

+/-

ROUNDS SCORES

17

7

4

+10

127

5:1

5

0

9.0

+63%

13

4

2

+9

94

1:1

5

1

7.9

+40%

13

6

2

+7

89

1:1

4

0

6.8

+21%

11

8

2

+3

76

3:0

3

0

6.7

+8%

11

8

5

+3

86

0:1

2

0

6.1

+23%

Total

65

33

15

+32

472

10:4

19

1

7.3

+31%

Mythic Scoreboard Mirage (M1)

+/-

ROUNDS SCORES

10

14

2

-4

73

1:3

3

0

6.1

-1%

9

13

2

-4

65

2:3

3

0

5.5

-16%

8

12

2

-4

65

1:3

2

1

5.4

-1%

5

12

1

-7

42

0:0

1

0

4.6

-34%

1

14

6

-13

26

0:1

0

0

2.9

-64%

Total

33

65

13

-32

271

4:10

9

1

4.9

-23%

Teams advantage Mirage (M1)
Info
Map Analysis of Evil Geniuses vs Mythic by the Bo3.gg Team

Evil Geniuses on Mirage Analysis

Evil Geniuses demonstrated their prowers on Mirage, securing 12 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Mirage were Jeorge, who contributed 17 kills, and HexT, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 6610 overall damage.


On the defensive side of Mirage, Evil Geniuses held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Mythic on Mirage Analysis

Mirage proved to be a challenging battleground for Mythic, as they managed to secure 2 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Mythic on Mirage included hate, who contributed 10 kills, and GeT_RiGhT, who added 9 kills. Despite their individual efforts, inflicting 3792 total damage, Mythic couldn't prevent Evil Geniuses from securing victory on Mirage


On the defensive side of Mirage, Mythic struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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