EYEBALLERS Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

8

13

3

-5

71

2:1

1

0

5.3

-15%

7

14

3

-7

64

2:2

3

0

5.2

-21%

10

14

3

-4

60

2:4

2

0

5.2

-14%

7

14

2

-7

44

0:2

0

0

4.4

-27%

4

13

2

-9

30

0:1

0

0

3.8

-46%

Total

36

68

13

-32

268

6:10

6

0

4.8

-25%

ECSTATIC Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

19

5

6

+14

117

2:1

7

1

9.0

+58%

14

8

7

+6

92

3:3

6

0

6.9

+21%

13

6

4

+7

80

2:1

2

0

6.7

+27%

11

11

9

0

81

2:0

3

0

6.7

+4%

10

7

2

+3

68

1:1

4

0

6.2

+12%

Total

67

37

28

+30

438

10:6

22

1

7.1

+24%

Teams advantage Inferno (M0)
Info
Map Analysis of EYEBALLERS vs ECSTATIC by the Bo3.gg Team

ECSTATIC on Inferno Analysis

ECSTATIC demonstrated their prowers on Inferno, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ECSTATIC on Inferno were Nodios, who contributed 19 kills, and kraghen, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7015 overall damage.


On the defensive side of Inferno, ECSTATIC held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


EYEBALLERS on Inferno Analysis

Inferno proved to be a challenging battleground for EYEBALLERS, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for EYEBALLERS on Inferno included HEAP, who contributed 8 kills, and JW, who added 7 kills. Despite their individual efforts, inflicting 4291 total damage, EYEBALLERS couldn't prevent ECSTATIC from securing victory on Inferno


On the defensive side of Inferno, EYEBALLERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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