FaZe Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

10

15

2

-5

75

2:2

2

1

6.1

-23%

7

14

3

-7

68

0:1

2

1

5.2

-30%

7

15

5

-8

56

0:2

0

0

4.6

-32%

7

16

3

-9

59

2:3

1

0

4.5

-43%

1

15

1

-14

21

0:4

0

0

2.7

-63%

Total

32

75

14

-43

279

4:12

5

2

4.6

-38%

Natus Vincere Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

MVP

23

7

2

+16

133

3:1

7

0

9.7

+73%

20

5

3

+15

119

2:0

5

0

8.8

+61%

10

2

6

+8

70

1:0

3

0

6.6

+19%

10

10

6

0

64

4:2

1

0

6.3

-3%

9

10

8

-1

87

2:1

2

0

6.2

+13%

Total

72

34

25

+38

474

12:4

18

0

7.5

+33%

Teams advantage Inferno (M0)
Info
Map Analysis of FaZe vs Natus Vincere by the Bo3.gg Team

Natus Vincere on Inferno Analysis

Natus Vincere demonstrated their prowers on Inferno, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Natus Vincere on Inferno were b1t, who contributed 23 kills, and jL, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7583 overall damage.


On the defensive side of Inferno, Natus Vincere held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


FaZe on Inferno Analysis

Inferno proved to be a challenging battleground for FaZe, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for FaZe on Inferno included frozen, who contributed 10 kills, and broky, who added 7 kills. Despite their individual efforts, inflicting 4469 total damage, FaZe couldn't prevent Natus Vincere from securing victory on Inferno


On the defensive side of Inferno, FaZe struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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