fnatic Rising Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

9

3

+12

112

1:1

5

0

8.0

+45%

16

11

3

+5

86

2:1

5

1

7.2

+19%

15

8

2

+7

68

5:0

3

0

7.1

+17%

11

8

11

+3

70

3:2

2

0

6.4

+4%

8

12

3

-4

59

2:2

1

0

5.1

-21%

Total

71

48

22

+23

395

13:6

16

1

6.8

+13%

IKLA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

12

1

+9

106

2:1

6

0

7.7

+22%

8

16

0

-8

56

2:3

2

1

4.8

-35%

6

14

1

-8

44

2:2

1

0

4.4

-36%

8

14

2

-6

48

0:3

2

0

4.2

-26%

4

16

4

-12

47

0:4

0

0

3.3

-49%

Total

47

72

8

-25

301

6:13

11

1

4.9

-25%

Teams advantage Vertigo (M0)
Info
Map Analysis of fnatic Rising vs IKLA by the Bo3.gg Team

fnatic Rising on Vertigo Analysis

fnatic Rising demonstrated their prowers on Vertigo, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for fnatic Rising on Vertigo were Peppzor, who contributed 21 kills, and volt, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7508 overall damage.


On the defensive side of Vertigo, fnatic Rising held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


IKLA on Vertigo Analysis

Vertigo proved to be a challenging battleground for IKLA, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for IKLA on Vertigo included SENSEi, who contributed 21 kills, and Kvem, who added 8 kills. Despite their individual efforts, inflicting 5714 total damage, IKLA couldn't prevent fnatic Rising from securing victory on Vertigo


On the defensive side of Vertigo, IKLA struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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