FURIA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

20

6

+4

92

8:4

4

1

7.2

+13%

21

17

7

+4

94

4:0

6

0

7.0

+5%

23

17

5

+6

100

2:3

6

0

6.7

+14%

19

19

4

0

74

2:1

3

0

6.1

-1%

18

16

6

+2

69

1:3

6

1

6.0

-6%

Total

105

89

28

+16

428

17:11

25

2

6.6

+5%

Liquid Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

27

20

5

+7

99

3:5

9

3

7.7

+23%

21

19

4

+2

90

3:3

4

1

6.5

+2%

15

22

9

-7

57

1:2

5

1

5.5

-14%

14

23

5

-9

58

2:3

4

0

4.8

-28%

11

21

4

-10

45

2:4

2

1

4.8

-32%

0

0

0

0

0

0:0

0

0

3.8

0%

Total

88

105

27

-17

349

11:17

24

6

5.5

-8%

Teams advantage Vertigo (M0)
Info
Map Analysis of FURIA vs Liquid by the Bo3.gg Team

FURIA on Vertigo Analysis

FURIA demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FURIA on Vertigo were arT, who contributed 24 kills, and HEN1, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11988 overall damage.


On the defensive side of Vertigo, FURIA held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Liquid on Vertigo Analysis

Vertigo proved to be a challenging battleground for Liquid, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Liquid on Vertigo included Grim, who contributed 27 kills, and EliGE, who added 21 kills. Despite their individual efforts, inflicting 9774 total damage, Liquid couldn't prevent FURIA from securing victory on Vertigo


On the defensive side of Vertigo, Liquid struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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